Thursday, December 9, 2010

3D Animation Walkcycles

The walk cycle is one of the most important learning concepts in animation--and also one of the most technically difficult, because it requires so much attention to the movement of opposing limbs. The contact poses play important role in building walkcycle. This is the fundamental building block of a walk cycle. If you do not start your cycle with this pose, then you are doomed. I put these walkcycle trials in the first weeks of 3d animation learning after the bouncing ball:

Sneaky Walkcycle:

Strutty Walkcycle:

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